Inflicts Fire Exposure at maximum stages. Just stay in front of the boss them wait till it channeling it’s scorching ray then only burst your damage kill the boss to complete this challenge. The performance this league has reached beta-tier levels with disconnects happening every other … ... $1500 in MTX, and has played PoE for over 8 years - I cannot support this game any longer. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Scorching Ray itself will shred Fire Resist on... nm, figured it out, lol. Stygian Scorching Ray Effect is an alternate skill effect for Scorching Ray Scorching Ray Spell, Fire, Duration, Channelling Mana Cost: (4-11) Cast Time: 0.50 sec Requires Level 12 Unleash a beam of fire that burns enemies it touches. Scorching Ray Scorching Ray Spell, Fire, Duration, Channelling Mana Cost: (4-11) Cast Time: 0.50 sec Requires Level 12 Unleash a beam of fire that burns enemies it touches. Good support gems for Scorching Ray include Burning Damage, Infused Channelling, Efficacy, Elemental Focus, Controlled Destruction and Swift Affliction. note: I will be using Searing Touch Staff. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. scorching ray never hits making it incapable of applying ee #2. What are good support gems for Scorching ray + CwC + FP + Firestorm. Increasing cast speed also increases the rate at which the beam can turn. Scorching Ray does not hit, it only inflicts a damage over time debuff. Inflicts Fire Exposure at maximum stages. It gives a More Spell Damage bonus which is one of the only ways to get Scorched Ray to scale well into late game apparently. #7. Added Fire Damage wouldn't work anyway, since it scales with base physical damage and Scorching Ray doesn't have any of that. I like the feel of Scorching Ray, but it feels terrible to use at early levels. BalefireOpal SceptreSceptreQuality: +20%Physical Damage: 58.887.6Critical Strike Chance: 6.50%Attacks per Second: 1.25Weapon Range: 11Requires Level 60, 95 Str, 131 Int40% increased Elemental DamageGrants Level 25 Scorching Ray Skill(12-20)% increased Cast SpeedRecover (1-3)% of Life on KillRecover (1-3)% of Mana on Kill10% increased Scorching Ray … Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. With Scorching Ray you can use Controlled Destruction, because it doesn't have crit anyways. Unleash a beam of fire that burns enemies it touches. Or better give Flame Surge on Spell Totem? Defeat tips: scorching ray is a bit dangerous to tank, so try to do it at a lower-tier map to able survive the boss skill. Nov 21, 2017 @ 7:46pm Oh, I was gonna try a scorching ray + cast while channeling with another element of spell totem lol would an ice/lightning spell making the target more vulnerable to fire boost scorching ray's fire damage? The first 40 sellers are out of stock and still shown. Nhika. Scorching Ray + Elemental Focus + Controlled Destruction + Rapid Decay + Increased Burning Damage + Empower or perhaps I should replace some with Cast when Channeling + Flame Surge? Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Scorching Ray Scorching Ray Spell, Fire, Duration, Channelling Mana Cost: (4-11) Cast Time: 0.50 sec Requires Level 12 Unleash a beam of fire that burns enemies it touches. ... Trading in PoE is the most shite experience ever. No offense but I kindly recommend you to take into consideration of how game mechanics work first before you pour all your love and energy into a 6L Scorching Ray which can do well in the game. But the fact you're not admitting is how PoE terms are so into detail about it's wording. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Seriously. 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